
It will start out with a longsword, halberd, and shield - classics for the Souls games - no magic, and a decent set of armor. If you’re just wanting to get a base character and figure out what you want to focus on later, go ahead and pick the Vagabond. The first class you’re shown is the Vagabond, which is appropriate since it is a very balanced class in terms of stats. Arcane: This is kind of a worthless stat that affects Discoveries, like Luck in prior games, and improves item drop rates on items better.Faith: Faith, again, can be thought of just like the previous stats, only for incantations rather than spells.You will need Intelligence to learn some spells and increase their damage as well as wield some weapons. Intelligence: This is your equivalent stat for spells in Elden Ring.

Dexterity also reduces the amount of fall damage you take and can reduce the time it takes for spells to cast. Dexterity: This is exactly like Strength, only for Dexterity-based weapons.It is also a requirement to equip certain weapons and armor. In Elden Ring, Strength will only make weapons that scale with the Strength stat do more damage. Strength: Unlike normal RPGs, Strength doesn’t automatically mean stronger attacks.This also affects what kind of dodge roll you do, since the lower percentage you fill up your equipment, the better your roll is. It also dictates your equipment load, which relates to the total weight of equipment you can wear. Endurance increases your stamina bar, which you use to attack, run, roll, jump, block, and basically every action you take.

